СТ:
• Операционная система: Windows XP/Vista/7/8
• Процессор: Core 2 duo 2.0 ГГц
• Оперативная память: 1 Гб
• Видеокарта: Nvidia 8000, Radeon HD3000
• Свободного места на жестком диске: 600 мб
Описание:
Fight The Dragon - это приключенческая Hack'n Slash RPG, в которой герою или героям предстоит пройти сквозь опасный мир и победить дракона, однако путь к нему не будет простым, а будет тернист и не легок. Саму игру можно разделить на две части — создание собственного подземелья (почувствуйте себя в роли настоящего DungeonMaster'а) и его прохождения (в одиночку, в режиме разделения экрана вдвоем или же по локальной сети вчетвером). Новые подземелья- новый мир, который будет преподносить Вам новые сюрпризы! Есть также опции костомизации персонажа, возможность мультиплеера, крафта, преподношения богам и кучу всего, что сделает геймплей интересным, а приключение незабываемым
В папке с игрой Вы можете найти кряк для сетевой игры (нужен фейковый Steam-аккаунт).
Раздача обновлена до версии 1.0.4 (от 13 ЯНВАРЯ 2015г.), размер увеличился почти на 100 мб, нововведений и фиксов туча, подробности ниже.
Всем приятной игры;)
Список обновлений
Новая версия игры 1.0.4 Build 6.3 (от 13 ЯНВАРЯ 2015г.):
• Added UI blocking on full screen UI in the menu when another player is in menu
• Fixed issue where character can lose control of the UI in character select screen
• Fixed "Alert Box" UI not setting correct player UI navigation control after close
• Fixed being able to press BACK on character select screen on controller for payer 1
• Added checks to prevent campaign adventures from being placed on the world map as adventures
• ACK: Added some info to the Logic Switch about what it's intended use is
• ACK: Fixed notifications and logic switches not sticking to tiles correctly
• ACK: Fixed notifications and logic switches not clearing when a tile is removed
• ACK: Fixed some typos in the ACK
v1.0.4 Build 6.2:
New
• Added support for split-screen play in the Main Menu
• Added two new tags: “Arena” and “Gauntlet”
• Added an option to turn off on-screen keybinding icons
• Added an option to disable our custom cursor (will revert to your OS cursor)
• ACK: Added Logic Switches
• ACK: Added Notifications
• ACK: Added Blockers
• ACK: Added a new female ghost NPC
• ACK: Added 4x Fern Props and 4x Flower Props (both under Static props/Tree tab)
• ACK: Can now enable, disable and reset Logic Blocks via events
• Added checks to prevent campaign adventures from being placed on the world map as adventures
• ACK: Added some info to the Logic Switch about what it's intended use is
• Added UI blocking on full screen UI in the menu when another player is in menu
• Added Key Binding tool into in-game Pause Menu
• Added region name to online game list
• ACK: Added Quit percentage stats and difficulty rating to Adventure Details screen in the creator dashboard
• Added Min/Max and Character count to Report UI
• Added “CLEAR DELETED CAMPAIGNS” to Game Data Management UI
• Added code to clean out busted/missing adventures from campaign adventure list
• Added detection for missing DirectX (Xinput) files and stop game start and show error message
Changes/Improvements
• Reverted NPC talk radius to the old size
• Headings in Loot SHrine now flash to show which section you’re in
• ACK: Increased build point limit to 7500
• Removed Report option from Dragon Arena
• Reduced snow particle count to help performance
• Resetting World Map will no longer reset home state (won’t lose Loot Shrine, Dragon, etc)
• Improved reliability and speed of adventure update process
• Improved speed when loading Workshop Content in-game (less of a stutter when players with workshop content join your game)
• Multiplied out UI Scale range for making UI bigger (same range values)
• More cleanup work on partial busted campaign data on world map after campaign deletion
• Improved handling of enemies and characters moving through teleporters
Fixes
• ACK: Fixed trapdoor taking up incorrect number of tiles
• ACK: Fixed not being able to click on the fourth action when setting up an event
• ACK: Fixed effects not working with the Toggle action
• Fixed issue where character can lose control of the UI in character select screen
• Fixed "Alert Box" UI not setting correct player UI navigation control after close
• Fixed being able to press BACK on character select screen on controller for payer 1
• ACK: Fixed notifications and logic switches not sticking to tiles correctly
• ACK: Fixed notifications and logic switches not clearing when a tile is removed
• ACK: Fixed some typos in the ACK
• Fixed several issue with Campaign publishing and re-publishing
• Fixed issue that prevented joining online games outside of your closest region
• Fixed not being able to Ctrl-click a map tile on OSX
• Fixed invalid text popup not closing when writing a report from the Pause Menu
• Fixed wands not affecting the Dragon correctly
• Fixed Fighter not correctly dying when falling off the level while Beserking
• Fixed an issue that prevented adventure difficulty from being shown correctly (YAY)
• Fixed rain particles not looping correctly and not showing particles
• Fixed character rotating when using sliders in Customise screen
• Fixed Keyboard help in Pause screen showing Sprint as Space
• ACK: Fixed several cases where using the Event Selection UI could lock you into a endless loop
• ACK: Fixed Logic Blocks being left orphaned in the adventure when their tile is removed
• ACK: Fixed being able to place an enemy on the same tile as a trigger
• ACK: Fixed Trigger events firing rapidly if players attack while inside a Trigger
• ACK: Fixed some issues when changing music track while in combat via a trigger
• ACK: Fixed Slug Spawner “On Killed” event not firing
• ACK: Fixed a metal door prop showing a silver key icon when placed
• ACK: Fixed NPC Highlight icons not being turned off when turned off via the “On Game Start” event
• ACK: Fixed spawner difficulty counts not changing correctly when removed
• Fixed a treasure chest bug that would make it only give gold
• Fixed an issue where deleting a campaign from your map and adding an adventure on the same tile in the same session would fail to start the adventure
• Fixed ESC not closing the settings UI when closing the pause screen in an Adventure
• Fixed player 2 show showing in player 1 camera (splitscreen only)
• Fixed wrong colour on Orc
• Fixed broken load KB binding code (sorry)
• Fixed controler lockup after clearing deleted adventures in Game Data Management
• Fixed being able to use ‘ in gallery search field, causing search to fail
• Potential fix for enemies that get stuck in their holding patterns after a taunt
• fixed missing mouse cursor in online game on host game over is non-host ended adventure
• A STACK of other miscellaneous fixes
• Fix online UI not closing when joining LAN game
• Fix player 2 interaction button prompts showing A instead of X
• Fixed Data Integrity Check killing campaigns on your world map
• Fixed campaigns and adventures sometimes having missing icons on world map
• Lots of smaller misc fixes
v1.0.2 Build 5.7:
New
• ACK: 3 new animation sets for NPC’s
• ACK: New Icon system for NPC’s (see above)
• ACK: Added “Switch Behaviour: Attack” and “Switch Behaviour: Defend” actions to enemies
• Added “On Killed” event to enemy spawners
• You can now set your Level range for online games for players to be able to join
• Added a fallback to take the player back to the menu when disconnected from the server while in an adventure
• New Reward system in Adventure Gallery
• Adding server ping status display to online screen
• Added new experimental mouse input system in Settings -> Game
• Added a new Attack Speed item modifier
• Added gallery search by Friends - FINALLY!
• Added “Open Network UI” key and made it bindable
Changes/Improvements
• Fixed Rotation Lock setting using old name in in-game Settings screen
• Can no longer receive effects (fire.lightning, etc) for a second after respawning
• Host can no longer move into an adventure while a party member is in the customise screen
• Online game stat display no longer clears while refreshing - spinning icon appears instead
• Converted Daily Rewards adventures to cycle every 8 hours
• Will now only show Reward adventure notifications on world map when some Reward adventures actually available
• Improved controller help in Character Creation UI in menu
• New text validation system
• Can no longer open online panel while in Game Over screen
• We now update online character info when going back to the menu
• Self Destruct in game now has an “Are You Sure” box to prevent accidentally using it
• ACK: Dashboard will no longer show “No Published Adventures” if it can’t retrieve stats
• ACK: Large inspector panels (Enemy, Trigger, NPC) will now attempt to correct themselves if they’re partially off-screen
• ACK: Improved UI sizing for large comments and reports in dashboard
• ACK: Enemies told to attack the player will now switch to their Attack behaviour if they were set to Defend
• ACK: Pressure plates can now be rotated
• Can now hold the Primary Attack button instead of having to tap it for each attack
• Add keyboard shortcut UI on potion UI in-game
• Potentially improved some physics clipping problems with some gate varieties
• Increased collision box size on Swords and Axes - should improve hit detection
• Increased damage of Tomes by 50%
• Increased damage of newly dropped Hammers, Spears and Greatswords
• Reduced damage of newly dropped swords by 5%
• Increased Hammer attack speed animation speed by 40%
• Increased Greatsword attack animation speed by 40%
• Increased Hatchet attack animation speed by 30%
• Increased Spear attack animation speed by 20%
• Increased Wand attack animation speed by 30%
• Improved wording of some text in the Gallery to make results clearer
• No longer force Linux into Fullscreen on first play.
• Force character save before joining or hosting an online game
Fixes
• Fixed being able to click on Rewards and Leaderboards in Gallery while in Campaign mode
• Fixed loot dropped in an online game not being scaled to your level (was scaling to host)
• Fixed Eyes still following player when frozen or electrocuted (can still do damage though)
• Fixed Ice Shield audio not respecting volume settings
• Fixed player being able to get stuck in Dodge state permanently
• Fixed Game Over being called incorrectly in split-screen when a player dies and the other player is alive and has 0 lives
• Fixed controller soft lockout when kicking last player from game
• Fixed p2 in splitscreen attacking in the wrong direction when p1 is using a mouse
• Fixed ~ key blocking input for all players was using a controller
• Fixed enemies not being able to climb up tiles with some props on them
• ACK: Fixed a ton of controller help UI issues (thanks Karmik)
• ACK: Fixed not being able to navigate past the second adventure in the dashboard after a reload
• ACK: Fixed getting negative likes/neutrals/dislikes in creator dashboard stats display
• ACK: Fixed a case where game could become unresponsive when connecting teleporters
• ACK: Added Adventure Load Help for HIDE and DELETE buttons
• ACK: Fixed not being able to navigate to “Load Previous” button with controller
• ACK: Fixed not being able to navigate Adventure HIDE button with controller
• Fixed some vase colliders being too big for their visual size
• Reduced interaction radius on NPCs (including Characters, Books, Lecterns and Signs)
• Fixed network loot drops being busted
• Removed some newly added XInput dlls on WIndows that were causing problems for some people
• Improved handling of being dropped from online server
• Fixed Spawner On Killed event not working with Logic Blocks
• Fixed Tab closing the loot shrine and opening the player inventory at the same time
• Keys will now be awarded if they drop off the level (very rare occurrence)
• Fixed Rogue icon on split-screen drop-in UI reading “Coming Soon”
• Fixed UI in Workshop upload process becoming unresponsive after rotating preview
• Fixed state display on network player UI permanently reading Graveyard after a player looked at the Hero’s Graveyard
• Fixed custom skins not displaying correctly on Female Fighter
• Fixed case where game could become unresponsive after losing connection to a network game
• Fixed rotation sensitivity not having any effect on camera while controlling a character (was only affecting ACK camera)
• Fixed world map details sometimes appearing in home screen when opening Settings after Gallery was opened
• Fixed inventory keyboard help not showing correct key when inventory key has been rebound
• Fixed not being able to close the inventory with the inventory button in the Dragon Arena
• ACK: Fixed some controller navigation issues on the enemy inspector UI
• ACK: Fixed being unable to cancel out of finding an Event Receiver with a controller
Старая версия раздачи v1.0.0 Build 5.4:
• Improved performance for SNOW FX
• Added fallback when adventure data is corrupt to take player back to the menu
• Removed checkmark from chat window (not used)
• Fixed EYE enemy laser sound playing when SFX is off
• Fixed Loot Shrine Audio playing when SFX is off
• Fixed fire traps starting with lights on
• Fixed wands not effecting destructible items
• Fixed crystals not effecting destructible items
• Fixed rebindable keys conflicting with text input on create character UI
• Fixed controller not working in Pause UI when playing a campaign
• Fixed SEND and CANCEL buttons not being clickable with mouse in chat window
• Fixed soft lockup when pressing ESC on an Enemy Spawner in the ACK
• Fixed soft lockup when cancelling “Are You Sure?” when shutting down an online game
• Fixed soft lockup when pressing B in TAGS UI after leaving a comment
• Fixed getting stuck in an endless loop in Logic connection mode
• Re-worked how we track friends and non-friends based online games - you should now only see your friends games and open games in the online list.
• Fixed a connection bug with LAN games that would show wrong room data when connecting to LAN server
• Fixed connecting to LAN server sometimes not showing the IP address of the LAN server and instead showing an online server region.
• Added an optional Mouse Lock setting in the Settings menu - locks mouse to center of screen when rotating camera (gameplay only, not ACK)
• Reduced damage of Dragon Fire breath attacks at high levels
• Fixed loot items level being capped at 51
• Fixed some sound effects still playing when SFX are turned off in Settings
• Fixed progress issues on “Traveller”, “Master Traveller” and “Higher Power” achievements
• Fixed additional damage on later combo attacks not applying
• Fixed issue when using Big Picture Keyboard to enter text that could leave a trailing space
• Fixed issue if there were no textures/meshes in WS Upload folder and you attempted to assign textures, preview meshes wouldn’t turn back on
• Fixed online party controls and chat systems not being visible for non-host players
• Fixed online game & friends lists not scrolling correctly
• Fixed online help text issues and some button hookups were mapped incorrectly
• Fixed controller (A) and (B) not working in chat on windows
Особенности Repack-a
Ничего не вырезано/Не перекодировано 100%
Автор репака-Animaniac
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