

SkN_agi	" ";
SkE_agi	" +  %d  ";
SkD_agi	"...    ,       ,    ";

SkN_armageddon	" ";
SkE_armageddon	"%d   
%d     ";
SkD_armageddon	"...      ,      ,     .";

SkN_battlepathfinder	"";
SkE_battlepathfinder	" + %d    ";
SkD_battlepathfinder	"...     ,    ,  .";

SkN_battleout	" ";
SkE_battleout	",       .";
SkD_battleout	"...   ,       .";

SkN_buffagi	" ";
SkE_buffagi	"+%d  ";
SkD_buffagi	"...    ,       ,       .";

SkN_buffagiparty	" ";
SkE_buffagiparty	"+%d   ";
SkD_buffagiparty	"...   ,      .";

SkN_buffdefpartyDem	" ";
SkE_buffdefpartyDem	"+%d   ";
SkD_buffdefpartyDem	"...    ,     .";

SkN_buffdefpartyElv	" ";
SkE_buffdefpartyElv	"+%d   ";
SkD_buffdefpartyElv	"...      ,      ";

SkN_buffdefpartyEmp	" ";
SkE_buffdefpartyEmp	"+%d   ";
SkD_buffdefpartyEmp	"...    ,     ,       ";

SkN_buffdex	" ";
SkE_buffdex	"+%d  ";
SkD_buffdex	"...  ,    ,     -    .";

SkN_buffdexparty	" ";
SkE_buffdexparty	"+%d   ";
SkD_buffdexparty	"...        ,    ,     .";

SkN_buffimmunemagic	" ";
SkE_buffimmunemagic	"+ %d%   ";
SkD_buffimmunemagic	"...     ,      .";

SkN_buffstatspartyDem	" ";
SkE_buffstatspartyDem	"+ %d  ";
SkD_buffstatspartyDem	"...      ,     ";

SkN_buffstatspartyElv	" ";
SkE_buffstatspartyElv	"+ %d  ";
SkD_buffstatspartyElv	"...    ,       ";

SkN_buffstatspartyEmp	"  ";
SkE_buffstatspartyEmp	"+ %d  ";
SkD_buffstatspartyEmp	"...       ,      ..";

SkN_counter	"";
SkE_counter	" + %d%   ";
SkD_counter	"      -   ,   ,     ";

SkN_coverDem	" ";
SkE_coverDem	" + %d   ";
SkD_coverDem	"...   ,       -     .";

SkN_coverElv	"  ";
SkE_coverElv	" + %d   ";
SkD_coverElv	"...       ,      .";

SkN_coverEmp	"";
SkE_coverEmp	" + %d   ";
SkD_coverEmp	"...    ,      -    .";

SkN_critical	" ";
SkE_critical	" + %d%   ";
SkD_critical	"...   ,     -    .";

SkN_deathblow	" ";
SkE_deathblow	"  %d%      ";
SkD_deathblow	"...          ,   ,    .";

SkN_debuffagi	" ";
SkE_debuffagi	"%d  
%d    ";
SkD_debuffagi	"..       ,         .";

SkN_debuffarrow	" ";
SkE_debuffarrow	"%d  
%d    ";
SkD_debuffarrow	"...     ,   ,       .";

SkN_debuffblind	"";
SkE_debuffblind	" ";
SkD_debuffblind	"... ,   ,    .      .";

SkN_debuffdef	" ";
SkE_debuffdef	"%d  ";
SkD_debuffdef	"...   -     ,      ,  !";

SkN_debuffpoison	"";
SkE_debuffpoison	"   %d   .    %d     .";
SkD_debuffpoison	"...    ,    ,   .";

SkN_debuffstop	" ";
SkE_debuffstop	" ";
SkD_debuffstop	"...         ,        .";

SkN_def	" ";
SkE_def	" + %d  ";
SkD_def	"...     ,     .";

SkN_defpose	" ";
SkE_defpose	"%d%  
%d%  ";
SkD_defpose	"...      ,      ,    .";

SkN_dex	" ";
SkE_dex	" + %d  ";
SkD_dex	"...    ,         .";

SkN_dispellbuff	" ";
SkE_dispellbuff	"    ";
SkD_dispellbuff	"...      ,    .";

SkN_enchantpoison	" ";
SkE_enchantpoison	"   %d     .
%d   ";
SkD_enchantpoison	"...    ,     .";

SkN_extraattack	"";
SkE_extraattack	"      ";
SkD_extraattack	"...            .";

SkN_firststrike	" ";
SkE_firststrike	" + %d  ";
SkD_firststrike	"...      ,     .";

SkN_forcedsale	" ";
SkE_forcedsale	"     %d%";
SkD_forcedsale	"...  ,      ,      .";

SkN_fortitude	"";
SkE_fortitude	" + %d  ";
SkD_fortitude	"...  ,     ,      ,   .";

SkN_frostarrow	" ";
SkE_frostarrow	"%d     
%d  ";
SkD_frostarrow	"   ,    ,  .";

SkN_immunethief	"";
SkE_immunethief	"100%       ";
SkD_immunethief	"...     ...       .";

SkN_instructor	"";
SkE_instructor	" + %d%   ";
SkD_instructor	"...       ,   ,    ,    .";

SkN_leadership	"";
SkE_leadership	" + %d  ";
SkD_leadership	"...           .";

SkN_manacost	" ";
SkE_manacost	"    %d%";
SkD_manacost	"...  ,   ,     .";

SkN_mDebuffAccurDem	" ";
SkE_mDebuffAccurDem	"%d   ";
SkD_mDebuffAccurDem	"...   ,    ,      .";

SkN_mDebuffAccurElv	" ";
SkE_mDebuffAccurElv	"%d   ";
SkD_mDebuffAccurElv	"...     ,      .";

SkN_mDebuffAccurEmp	" ";
SkE_mDebuffAccurEmp	"%d   ";
SkD_mDebuffAccurEmp	"..     -   ,   .";

SkN_mDebuffRes	" ";
SkE_mDebuffRes	"%d%%    ";
SkD_mDebuffRes	"...      ,      .";

SkN_mDemoralize	"";
SkE_mDemoralize	"%d   ";
SkD_mDemoralize	"...     ,    ,  .";

SkN_mDuel	"";
SkE_mDuel	"     %d%%
     .";
SkD_mDuel	"...     ,      ,   .";

SkN_mDuel	"";
SkE_mDuel	"     %d%%
     .";
SkD_mDuel	"...     ,      ,   .";

SkN_mSteal	"";
SkE_mSteal	"%d%     . 
   .";
SkD_mSteal	"...      ,       .";

SkN_mSteal	"";
SkE_mSteal	"%d%     . 
   .";
SkD_mSteal	"...      ,       .";

SkN_defformDem	" ";
SkE_defformDem	"   ";
SkD_defformDem	"...    ,      .";

SkN_defformElv	"  ";
SkE_defformElv	"    ";
SkD_defformElv	"...       ,       .";

SkN_defformEmp	" ";
SkE_defformEmp	"   ";
SkD_defformEmp	"...    ,   ,      .";

SkN_multishot	"";
SkE_multishot	"%d%        .";
SkD_multishot	"...     ,      ,    .";

SkN_pathfinder	"";
SkE_pathfinder	" + %d    ";
SkD_pathfinder	"...     ,        .";

SkN_recovery	"";
SkE_recovery	" %d    .";
SkD_recovery	"...    ,     .";

SkN_resair	"   ";
SkE_resair	" + %d%     ";
SkD_resair	"...    ,     ,      .";

SkN_resdeath	"   ";
SkE_resdeath	" + %d%     ";
SkD_resdeath	"...   ,   ,   .";

SkN_researth	"   ";
SkE_researth	" + %d%     ";
SkD_researth	"...     ,     ,    .";

SkN_resfire	"   ";
SkE_resfire	" + %d%     ";
SkD_resfire	"...      ,     ,  .";

SkN_resmind	"   ";
SkE_resmind	" + %d%     ";
SkD_resmind	"...    ,   ,     ,   .";

SkN_reswater	"   ";
SkE_reswater	" + %d%     ";
SkD_reswater	"...     ,      .";

SkN_selfheal	" ";
SkE_selfheal	" + %d   ";
SkD_selfheal	"...   ,      .";

SkN_sharpeye	" ";
SkE_sharpeye	" + %d   ";
SkD_sharpeye	"...     ,     .";

SkN_sphere	" ";
SkE_sphere	"    .";
SkD_sphere	"...      ,      .";

SkN_strength	" ";
SkE_strength	" +%d  ";
SkD_strength	"...    ,     ,      .";

SkN_summonDem	" ";
SkE_summonDem	"  ";
SkD_summonDem	"...     ,      ,   .";

SkN_summonElv	" ";
SkE_summonElv	" ";
SkD_summonElv	"...     ,   ,  .";

SkN_summonEmp	"  ";
SkE_summonEmp	"  ";
SkD_summonEmp	"...      ,     .";

SkN_ultraattack	" ";
SkE_ultraattack	"+ %d%  ";
SkD_ultraattack	"...    ,      ,       .";

SkN_wisdom	" ";
SkE_wisdom	" + %d  ";
SkD_wisdom	"...      .      .";
