//effect localization
AllstatsMid_buble	"+ %d  ";
AllstatsMax_buble	"+ %d  ";
CounterN	" ";
CounterD	"+ %d  ";
CounterMin_buble	"+ %d  ";
CounterMid_buble	"+ %d  ";
CounterPow_buble	"+ %d  ";
CounterMax_buble	"+ %d  ";
CritN	" ";
CritD	"+ %d     ";
CritMin_buble	"+ %d   ";
CritMid_buble	"+ %d   ";
CritMax_buble	"+ %d   ";
RegenN	" ";
RegenD	" + %d    ";
RegenMin_buble	"+ %d   ";
RegenMax_buble	"+ %d   ";
DefN	" ";
DefD	" + %d  ";
DefMin_buble	"+ %d  ";
DefMid_buble	"+ %d  ";
DefMax_buble	"+ %d  ";
VitN	"";
VitD	" +  %d  ";
VitMin_buble	"+ %d  ";
VitMid_buble	"+ %d  ";
VitPow_buble	"+ %d  ";
VitMax_buble	"+ %d  ";
ResFireN	"   ";
ResFireD	" +  %d     ";
ResFireMin_buble	"+ %d     ";
ResFireMid_buble	"+ %d     ";
ResFireMax_buble	"+ %d     ";
ResWaterN	"   ";
ResWaterD	" +  %d     ";
ResWaterMin_buble	"+ %d     ";
ResWaterMid_buble	"+ %d     ";
ResWaterMax_buble	"+ %d     ";
ResDeathN	"   ";
ResDeathD	" +  %d     ";
ResDeathMin_buble	"+ %d     ";
ResDeathMid_buble	"+ %d     ";
ResDeathMax_buble	"+ %d     ";
ResAirN	"   ";
ResAirD	" +  %d     ";
ResAirMin_buble	"+ %d     ";
ResAirMid_buble	"+ %d     ";
ResAirMax_buble	"+ %d     ";
ResEarthN	"   ";
ResEarthD	" +  %d     ";
ResEarthMin_buble	"+ %d     ";
ResEarthMid_buble	"+ %d     ";
ResEarthMax_buble	"+ %d     ";
ResMindN	"   ";
ResMindD	" +  %d     ";
ResMindMin_buble	"+ %d     ";
ResMindMid_buble	"+ %d     ";
ResMindMax_buble	"+ %d     ";
ResAllN	"  ";
ResAllD	" +  %d      ";
ResAllMin_buble	"+ %d     ";
ResAllMid_buble	"+ %d     ";
ResAllMax_buble	"+ %d     ";
CurseMinN	"";
CurseMinD	"%d     ";
CurseMin_buble	"+ %d   ";
CurseMid_buble	"+ %d   ";
CursePow_buble	"+ %d   ";
CurseMax_buble	"+ %d   ";
PoisonMinN	"";
PoisonMinD	"%d   ( )  ";
PoisonMin_buble	"+ %d    ()";
PoisonMax_buble	"+ %d    ()";
StopFreezeN	"";
StopFreezeD	" .  ";
StopFreeze_buble	"";
StopStone_buble	"";
AllstatsDecN	"";
AllstatsDecD	"%d   ";
AllstatsDecMin_buble	"%d   ";
AllstatsDecMid_buble	"%d   ";
AllstatsDecMax_buble	"%d   ";
CounterDecN	"";
CounterDecD	"%d  ";
CounterDecMin_buble	"%d  ";
CounterDecMid_buble	"%d  ";
CounterDecPow_buble	"%d  ";
CounterDecMax_buble	"%d  ";
CritDecN	" ";
CritDecD	"%d     ";
CritDecMin_buble	"%d  ";
CritDecMid_buble	"%d  ";
CritDecMax_buble	"%d  ";
DefDecN	" ";
DefDecD	"%d  ";
DefDecMin_buble	"%d  ";
DefDecMid_buble	"%d  ";
DefDecPow_buble	"%d  ";
DefDecMax_buble	"%d  ";
VitDecN	"";
VitDecD	"%d  ";
VitDecMin_buble	"%d  ";
VitDecMid_buble	"%d  ";
VitDecMax_buble	"%d  ";
ResFireDecN	"   ";
ResFireDecD	"%d     ";
ResFireDecMin_buble	"%d     ";
ResFireDecMid_buble	"%d     ";
ResFireDecMax_buble	"%d     ";
ResWaterDecN	"   ";
ResWaterDecD	"%d     ";
ResWaterDecMin_buble	"%d     ";
ResWaterDecMid_buble	"%d     ";
ResWaterDecMax_buble	"%d     ";
ResDeathDecN	"   ";
ResDeathDecD	"%d     ";
ResDeathDecMin_buble	"%d     ";
ResDeathDecMid_buble	"%d     ";
ResDeathDecMax_buble	"%d     ";
ResAirDecN	"   ";
ResAirDecD	"%d     ";
ResAirDecMin_buble	"%d     ";
ResAirDecMid_buble	"%d     ";
ResAirDecMax_buble	"%d     ";
ResEarthDecN	"   ";
ResEarthDecD	"%d     ";
ResEarthDecMin_buble	"%d     ";
ResEarthDecMid_buble	"%d     ";
ResEarthDecMax_buble	"%d     ";
ResMindDecN	"   ";
ResMindDecD	"%d     ";
ResMindDecMin_buble	"%d     ";
ResMindDecMid_buble	"%d     ";
ResMindDecMax_buble	"%d     ";
ResAllDecN	"  ";
ResAllDecD	"%d      ";
ResAllDecMin_buble	"%d     ";
ResAllDecMid_buble	"%d     ";
ResAllDecMax_buble	"%d     ";
ApMin_buble	"+ %d   ";
ApMid_buble	"+ %d   ";
ApMax_buble	"+ %d   ";
ApBat_buble	"+ %d   ";
HealMiz_buble	"+ %d HP";
HealMin_buble	"+ %d HP";
HealMid_buble	"+ %d HP";
HealPow_buble	"+ %d HP";
HealMax_buble	"+ %d HP";
ResurrectMin_buble	"";
ResurrectMid_buble	"";
ResurrectMax_buble	"";
CastFireMin_buble	" %d ";
CastFireMid_buble	" %d ";
CastFirePow_buble	" %d ";
CastFireMax_buble	" %d ";
CastEarthMin_buble	" %d ";
CastEarthMid_buble	" %d ";
CastEarthPow_buble	" %d ";
CastEarthMax_buble	" %d ";
CastAirMin_buble	" %d ";
CastAirMid_buble	" %d ";
CastAirPow_buble	" %d ";
CastAirMax_buble	" %d ";
CastWaterMin_buble	" %d ";
CastWaterMid_buble	" %d ";
CastWaterPow_buble	" %d ";
CastWaterMax_buble	" %d ";
ApMinDec_buble	"%d   ";
ApMidDec_buble	"%d   ";
ApMaxDec_buble	"%d   ";
ApBatDec_buble	"%d   ";
PolymorphN	"";
PolymorphD	"   .
     ";
Polymorph_buble	"";
Goldmin_buble	"+ %d ";
Goldmed_buble	"+ %d ";
Goldmax_buble	"+ %d ";
Stonemin_buble	"+ %d ";
Stonemed_buble	"+ %d ";
Stonemax_buble	"+ %d ";
SkEfArmageddonN	" ";
SkEfArmageddonD	"%d     ";
SkEfBuffAgiN	" ";
SkEfBuffAgiD	"+ %d  ";
SkEfBuffAgiPN	" ";
SkEfBuffAgiPD	"+ %d  ";
SkEfBuffDefPN	" ";
SkEfBuffDefPD	"+ %d  ";
SkEfBuffDexN	" ";
SkEfBuffDexD	"+%d  ";
SkEfBuffDexPN	"";
SkEfBuffDexPD	"+%d  ";
SkEfBuffImMageN	" ";
SkEfBuffImMageD	"    ";
SkEfBuffStatsPN	"  ";
SkEfBuffStatsPD	"+%d  ";
SkEfCoverN	"";
SkEfCoverD	"+%d   ";
SkEfDebuffAgiN	"";
SkEfDebuffAgiD	"";
SkEfDebuffArrowN	"";
SkEfDebuffArrowD	"";
SkEfDebuffBlindN	"";
SkEfDebuffBlindD	"  %d ";
SkEfDebuffDefN	" ";
SkEfDebuffDefD	"%d ";
SkEfDebuffPoisonN	"";
SkEfDebuffPoisonD	"";
SkEfDebuffStopN	"";
SkEfDebuffStopD	"  %d ";
SkEfDefposeN	" ";
SkEfDefposeD	"+ %d  
%d  ";
SkEfEnchantPoisonN	"";
SkEfEnchantPoisonD	"";
SkEfExtraAttackN	"";
SkEfExtraAttackD	"    ";
SkEfFrostArrowN	" ";
SkEfFrostArrowD	"%d   
%d     ";
SkEfUltraAttackN	"  ";
SkEfUltraAttackD	"%d%   ";
SkEfTest_effectN	" ";
SkEfTest_effectD	"%d%   ";
!test_effect_buble	"+ %d 37";
SkEfMapDemoralizeN	"";
SkEfMapDemoralizeD	"%d  ";
SkEfMapDebuffResN	" ";
SkEfMapDebuffResD	"%d%%      ";
SkEfMapDebuffAccuracyN	"";
SkEfMapDebuffAccuracyD	"%d   ";
EndOutBattleN	"";
EndOutBattleD	"     ";
Arena_EndOutBattle_buble	"  ";
